Bullet Time (GMTK 2026)
Figure out the most efficient way to take out all enemies.
Unlock new characters with different bullets.
Controls:
- WASD - Rotate
- R - restart level
- Escape - back to main menu
Partly made our own assets, but got a lot of assets from Kenney
Dev highscores:
- Level 1: 5
- Level 2: 25
- Level 3: 6
- Level 4: 21
- Level 5: 14
- Level 6: 21
- Level 7: 17
- Level 8: 29
- Level 9: 30
- Level 10: 33
- Tutorial: 90
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | Studio Idem, sneekjs |
| Genre | Puzzle, Rhythm, Shooter |
| Tags | 2D, Game Maker's Toolkit Jam, Pixel Art, Singleplayer, Top-Down, Top down shooter, Western, Wild West |
| Content | No generative AI was used |





Comments
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Damn, I swear this game is addictive as hell!!
Absolutely love the core concept of the game :o
I'm beating the dev highscores easily haha. Atleast 10 points higher each level
We maybe should have called it "lowscores", get them as low as possible!